Projekt

4 Projekt

MyLastStand: Streamer-First Multiplayer Platform

Publicerad
Unreal Engine 5C++ElectronReactNext.jsNode.jsTypeScriptGraphQLGraphQL Yogagraphql-wsPrismaCockroachDBRedisBullMQTwurpleSentryDocker

UE5 game + Electron launcher + real-time GraphQL backend + web player experience with Twitch-native interactivity and OBS overlay.

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Custom MMORPG Client Engine

Publicerad
C++RustTypeScriptNode.jsUnreal Engine 5GraphQLReactTauriTCP/IPBinary ProtocolsARC4 EncryptionSRP6 AuthenticationWebSocketsDockerNative Bindings

Full-stack game architecture: TypeScript protocol implementation, C++ server modules, asset pipeline, real-time bridges, and UE5 integration.

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