Full-Stack EngineerErik Claesson
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MyLastStand: Streamer-First Multiplayer Platform

UE5 game + Electron launcher + real-time GraphQL backend + web player experience with Twitch-native interactivity and OBS overlay.

Published August 13, 2025
Unreal Engine 5C++ElectronReactNext.jsNode.jsTypeScriptGraphQLGraphQL Yogagraphql-wsPrismaCockroachDBRedisBullMQTwurpleSentryDocker
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On this page
  • Overview
  • Key Features
  • ๐ŸŽฌ Streamer Experience
  • ๐Ÿ—๏ธ Architecture
  • ๐Ÿ’พ Backend Infrastructure
  • ๐ŸŒ Player Web Experience
  • ๐Ÿ”’ Security & Reliability
  • ๐Ÿ“ก Network Protocols
  • Impact
  • ๐ŸŽฏ For Streamers
  • ๐Ÿ‘ฅ For Players
  • ๐Ÿš€ For Development
  • Technical Highlights
On this page
  • Overview
  • Key Features
  • ๐ŸŽฌ Streamer Experience
  • ๐Ÿ—๏ธ Architecture
  • ๐Ÿ’พ Backend Infrastructure
  • ๐ŸŒ Player Web Experience
  • ๐Ÿ”’ Security & Reliability
  • ๐Ÿ“ก Network Protocols
  • Impact
  • ๐ŸŽฏ For Streamers
  • ๐Ÿ‘ฅ For Players
  • ๐Ÿš€ For Development
  • Technical Highlights
Erik ClaessonFull-Stack Engineer
Available for opportunitiesSeoul, South Korea

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